Insane is a cash puzzle. The waves get thicker, a leak ends the run, and the only tempo that matters is how fast you turn match cash into an upgraded carry.
Open with economy, then one carry
The standard start in the October strategy notes is Scientist, then Plunger. Max the Scientist before you widen the board. That unit is also described as the unlock for placing Engineer Cameraman.
Then feed one damage carry. In the October 10 pool the named carries are Glitch Cameraman, Upgraded Brute Prototype, and Upgraded Videotapper Prototype. A maxed carry beats four mid-level ones. Upgrade before you place wider.
A different Insane walkthrough opens with Ninja Cameraman, adds Scientists after the opener is attacking, and spends about 8,500 match cash to finish a Titan Cameraman, with the last upgrade doubling that Titan's damage. Use that number only as the cost in that demonstration. Other cards print a different max DPS for Titan Cameraman, so do not treat 8,500 as a universal price.
Engineer is two units until it is maxed
Read both reports before you sell your opener to place one:
- One walkthrough says the pre-max levels spawn blocking helpers and do not deal damage. At maximum, helpers are reported at 3,000 damage per second, with a new helper about every 20 seconds, and anti-parasite vehicles around 100,000 HP.
- Another October note says one maxed Engineer fights like a Titan Cameraman, two of them take a boss toilet, and 333 copies existed at that check. It also calls Engineer a rare Scientist Crate result.
If you can reach the maximum state in the run, Engineer belongs on the hottest tile after the opener works. If the match will end first, keep the affordable attacker. An unfinished Engineer is not the carry.
What the late waves are
| Threat | What the notes say | Answer |
|---|---|---|
| Boss toilet | Tanky single target | Two maxed Engineers, or the carry up close |
| Infected speaker titan | Slow boss-tier push. One Insane walkthrough places Infected Titan Speakerman at wave 49 | Sustained damage, already upgraded |
| G Toilet 3.0 / Boss Toilet 3 | Late wall. The same walkthrough puts the final boss at wave 50 | Everything maxed, on one chokepoint |
| Toilet packs, including spider toilets after October 10 | Numbers, not one health bar | Area damage: Speaker Woman, Upgraded Brute Prototype, or a spider unit |
That walkthrough also flags boss pressure around wave 21, then waves 35 and 40, as Insane checkpoints. Those wave numbers are from one demonstrated run. Do not paste them onto Easy or onto a mode your vote screen names differently.
Single-target damage moves a boss bar. Area damage deletes the pack around the boss. A board with only one of those loses to the other shape.
Before you vote Insane
- Scientist is placed first and maxed before the mid-run bosses.
- One carry is chosen and fed.
- An area unit sits on the map's main intersection.
- Engineers, or the Plunger line if you do not own one, cover the boss lane.
- Skip or 2x speed is optional comfort, not a substitute for the carry.
- Quests can run in the background once you have 20 wins. They pay gems, not the match cash this plan spends.
If the same wave keeps killing you, it is usually the pack walking past the boss-killers, or a second lane with an empty tile. Change one of those on the next attempt. Changing the map, the loadout, and the upgrade order together hides which fix worked.
